About Myself
A software engineer focused on understanding systems from the ground up.
Always seeking to solve problems from first principles.
I specialize in low-level systems and high-performance applications,
with extensive C++ expertise gained across academic, personal and professional work.
Equally skilled with higher-level languages with proven fluency in JavaScript/TypeScript for complex product delivery.
My core interests lie in complex domains like language design,
real-time graphics (mostly experienced with SDL and OpenGL), and the challenges of building
networked systems and multiplayer games (I implemented one from scratch).
Beyond that, I actively enjoy recreational programming and participating in hackathons and CTF challenges.
I use these side projects to expand my knowledge and explore new domains. This has provided me
with direct experience with modern systems languages like Rust and Go, as well as functional paradigms like Haskell.
Experience
Work in progres, come back later :)